App cruncher — virtual reality, and mobile games galore
By Daniel Veintimilla
Tags: News Feature, XBOX, Wind-up, war, VR, VIRTUAL, VIDEO CARD, universe, UBM TECH, twitter, TRANSISTOR, THE INDEPENDENT GAMES SUMMIT, THE INDEPENDENT GAMES FESTIVAL PAVILION, THE INDEPENDENT GAMES FESTIVAL AWARDS, THE 17TH INDEPENDENT GAMES FESTIVAL, TEGRA 4, tech, SUPERGIANT, studios, STEAM, SITUATIONAL AWARENESS, SHIELD, sci-fi, SAMSUNG, RPG, robot, Reality, real-time, POSITIONAL HEAD TRACKING, PORTABLE, PLEASE, PLAYSTATION, PAPERS, OUYA, OCULUS VR DK2, OCULUS, NVIDIA SHIELD, NVIDIA, netflix, MKV, MINIHDMI, MAC APP STORE, LOW-PERSISTENCE, LOW-LATENCY, Knigt, KICKSTARTER BOMB SQUAD, Kickstarter, ITUNES, IOS, Invader, IGF, hulu, Hippogriff, HIGH-DEF, GOOGLE PLAY, GAMESTREAM GEFORCE, GAME DEVELOPERS CONFERENCE, GAMASUTRA, FUTURISTIC GAMES, FLV, FAST PACE, Facebook, ERIC FROEMLING, epic, drum, development, CONTROLLER, COMPLETE IMMERSION, CO-OP, CLOUDBANK, BOMBSQUAD, BLUETOOTH 4.0, battle, BASTION, Auralux, ARTFUL, AR DRONE, APP STORE, APP CRUNCHER, ANDROID, Amazon, 960 X 1080 PER-EYE DISPLAY, 4K, 2, 1080P